Website powered by

Heavy from TF2 (altered version)

This is one of my uni works from last term. I followed weekly modelling sessions to learn how to work in 3DS Max, which is software I wasn't familiar with. The reference was Team Fortress character called Heavy. In the end, I was allowed to alter his textures and by doing so, make him look at least a little bit different to the original.
I used Cinema 4D for lighting and rendering.